Being able to group up with friends online would have been a nice touch. Naturally, some will moan at the lack of online multiplayer and in some cases that’s fair enough. This is something that’s been built from the ground up with at least two players in mind, working together in the same room. Aside from juggling new recipes, players will often need to watch their surroundings carefully as the environments spin and mutate, usually changing the position of key stations like chopping blocks, sinks, and stoves.Īlthough Overcooked allows for solo play (switching between two chefs via the shoulder buttons) it’s a poor way to experience what the game has to offer.
From greasy spoons and galleons, to haunted mansions and space cantines, there’s a great sense of diversity that also weaves its way into the game’s mechanics.
You run around with an analogue stick, pick up and. You'll be testing familial bonds and relationships to breaking point, but you'll be laughing with wolfish grins as you do it. It’s fun, dumb, and rarely intrudes on the action, as players hop between kitchens across a surprisingly large world map. Overcooked is a local co-op game for up to four players with ludicrously simple controls and an innate ability to make me curse like a sailor. Overcooked 2 surpasses its predecessor, not only because it adds so much more into the mix, but also because it supports long-distance friends with its online mode. With the world facing culinary annihilation, the Onion King and his trusty mutt, Kevin, beam players back in time so they can hone their cooking craft for when the day of judgement comes. What many of us could not expect, however, is the joy (and frustration) that came with Overcooked. The opening level has players rustle up some tasty treats for a meatball-esque monster dubbed the “Everpeckish”. With the rise of independent game studios creating a plethora of indie games in recent years, one could only expect that many new, innovative, and fun creations would reach the consumer market and by extension our homes. Developer Ghost Time Games have even tried to wrestle in some form of narrative.